THESIS (edited from original): Because of 3D printing technologies, human limbs will become easily replaceable and soldiers may not be able to leave active duty simply because they are injured. With the ability to 3D print functioning organs and limbs, 3D printers will change the nature of warfare because of easy and fast “repairs” and very little need for recovery time for soldiers.
Month: April 2015
Thesis: According individuals who are known as bioethics abolitionists, one of the goals of a posthuman society would be to eliminate human suffering, including negative emotions such as sadness and anger. As people work to achieve this goal is is possible that technology that are currently being developed to treat serious neuro-developmental and neuro-psychiatric disorders will be used to eliminate unwanted emotions. As this process occurs, we run the risk of eliminating all emotion from people and creating a monotonous society run more by technology than humans themselves.
Post Human Project – Greg
Thesis: As humans begin to blur the line between themselves and technology, traits or characteristics could soon become downloadable information like a song. As this soon becomes attainable, a person could download body characteristics from another human, which would create world that is a little unnatural.
Growing Old Together- Eric
Thanks to the rise of popular smart phone apps like Tinder, Hinge, and Friendsy, online dating has become more and more common over the last few years. Of course, there is still a stigma associated with these apps, a slight sense of shame in the presumption that one couldn’t just go out and meet someone in the real world. However, in the post-human era, this stigma will dissolve, as online dating will reveal itself as a much more efficient way of finding the ideal mate, through advanced search engines and match-making algorithms. Further still, technology is developing to the point where entire sexual relationships can theoretically be maintained without ever meeting, replaced instead by a combination of customizable bots, remote controlled pleasure giving devices called teledildonics, and virtual sex simulators using Haptic technology. For now, those with a preference for this sort of relationship are stigmatized as being “Internet-Sexual”, but perhaps we are not far off from a point where growing old with a synthetically-built significant other will not be uncommon.
Post Human Project – Stadel
Thesis: The proliferation of and dependence on technology has fundamentally changed the way we act. So much so, we are becoming a society that is incredibly dumbed down, similar to the plot of Mike Judge’s movie Idiocracy. As a result we are transforming to a mild, brainless form of the very thing we fear will end the world: zombies.
Posthumanism
Thesis:
As humanity increases their technological advancements, it, as a species, is inherently becoming a series of enumerated data points. Now, more than ever, humans have a plethora of technology to entertain themselves with, which also gives them the opportunity to portray to the world not what once was a fleshy organic form, but rather a new automaton of wires and units. In this series, I strive to show the downfall of the natural human aura, and the multiple overpowering effects technological advancements have forced upon humanity.
Public vs. Private: No Longer a Question
Thesis: Public restrooms, public elevators, and public changing rooms are places usually associated with a type of privacy. By observing human interactions in the current technological world, there has been and will continue to be a significant change in privacy, and what that definition means. The relationship between private and public moments is a line that is becoming blurred by technology’s isolating and socializing paradox. We are living in an era dominated by smartphones and their pitfalls- the constant distraction from one’s immediate surrounding and the people within them. With the constant presence of technology, people become blind to their surroundings and become rather self-obsessed with their own digital presence in this media age. The interactions in these spaces will continue to be prevalent, and individual privacy will continue to become sparse.
Public Bathroom:
Public Changing Room:
Public Elevator:
Post Human
Test Render – Greg
progresspart2
Posthuman Project – Zander Slavitz
Posthuman Project – Andy Loeshelle
Public Elevator
Public Bathroom
Post Human Test Shots
Posthumanism Test Renders
Project 2 Test Renders- Eric
Concept
Renewable energies are unarguably the most important transitions in the world economy during the 20th century. Yet, progress toward renewable energy in the United States has been very slow, due to and inefficient management bipartisan government. The sculpture set is the my personal take on the issue of renewable energies through the lens of two humanized characters: Fans and Windmills. The project is also an experiment on animation with Keyshot, a software that produces amazingly high-quality renders but has little support for animation.
Renders
Animation
Please watch the swf file at this link.
http://www.fastswf.com/dTP07R0
Important learning:
- The update function in rhinos can be used repeatedly to change the render frame by frame. While the process is still tedious, it is do-able. I personally think the quality produced from Keyshot is very well worth the tedious process in Rhino
- Angle of rotation can get reversed if the change in angle was not calculated appropriately.
Future updates
- Reduce the rotation rate of some windmill. Make the vibration of the fan more natural.